Some people know that I am writing an epic fantasy series. Some people work on the series with me, such as Bill DuBay who helps me with character and storyline concepts; Paul Johnson Casey Conner, and Brian Vilarino who played in a role-playing game in the fantasy realm, and many others who have offered suggestions and input over the years of its development.
Today I am writing about another contributor on the artistic side, Amanda. I was seeking artists to depict some of the characters and the fantasy land, and Amanda does 3d art, and is very friendly and nice.
She has character renditions of three characters so far, Gell, Kelleth Skyspawn, and Chrischrin. All are wild elves, one of my variants on the standard wood elf. I have another variant called feral elves.
I am excited about the first character renditions for a story that I have been writing for well over ten years, that I am going to share some details of the story publicly for the first time.
He serves as an envoy to the high elves, and performs elite missions for both races. He discovers important information in the first book, and performs dangerous missions that save many lives in the second and third books.
He runs long, long distances through forests, jungles, grasslands tirelessly. He can cover in 8 hours what the fastest horse can, but he can do it for 20 hours when the horse needs to rest. When “on a mission,” he can rest alertly for only four hours and be fresh, even after this exertion.
Renowned for his senses. He can see and hear things at great distances, pick out voices and conversations, the heading of wild animals while he’s stalking, and the direction of a hunter when he’s fleeing.
Kelleth Skyspawn is husband to Kerina, and father to Yrif, and performs his duties as a druid to nature. As a weather evocationist, he can summon lightning, gusts of wind, and bursts of hail in combat; he also performs as many non-combat duties, such as calling and calming storms.
He is fascinated with history, specifically racial, family heritage, genealogy, and genetics.
Crischrin has spent centuries traveling, making notes, talking with scholars, giving lectures, and learning about the history of each race.
This fantasy series spans at least three books, perhaps four or five. I have developed several brand-new fantasy races, and changes to the normal fantasy races to make them interesting. I have also created many unique magic types and ways of using magic. You will also find a unique religious system that ties gods to mortals in ways never before seen in fantasy.